Lines Matching refs:axes
112 int axes[4]; member
122 static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) in analog_decode() argument
129 if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) { in analog_decode()
143 input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1)); in analog_decode()
145 input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1)); in analog_decode()
147 input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1))); in analog_decode()
149 input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1))); in analog_decode()
153 input_report_abs(dev, analog_axes[j++], axes[i]); in analog_decode()
214 port->axes[j] = ((u32)ktime_sub(time[i], start) << ANALOG_FUZZ_BITS) / port->loop; in analog_cooked_read()
261 port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons); in analog_poll()
279 analog_decode(port->analog + i, port->axes, port->initial, port->buttons); in analog_poll()
400 x = port->axes[i]; in analog_init_device()
401 y = (port->axes[0] + port->axes[1]) >> 1; in analog_init_device()
402 z = y - port->axes[i]; in analog_init_device()
411 if (i == 2) x = port->axes[i]; in analog_init_device()
443 analog_decode(analog, port->axes, port->initial, port->buttons); in analog_init_device()
502 for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1; in analog_init_masks()
510 gameport_calibrate(port->gameport, port->axes, max); in analog_init_masks()
514 port->initial[i] = port->axes[i]; in analog_init_masks()
568 if (!gameport_cooked_read(gameport, port->axes, &port->buttons)) in analog_init_port()
571 if (port->axes[i] != -1) in analog_init_port()