/* SPDX-License-Identifier: BSD-2-Clause */ /* * Copyright (c) 2018, Linaro Limited */ #ifndef __SCATTERED_ARRAY_H #define __SCATTERED_ARRAY_H #include #include /* * A scattered array is assembled from items declared in different source * files depending on something like "SORT(.scattered_array*)" in the link * script to get everything assembled in the right order. * * Whenever a new scattered array is created with the macros below there's * no need to update the link script. */ #define __SCT_ARRAY_DEF_ITEM3(element_type, element_name, section_name) \ static const element_type element_name; \ DECLARE_KEEP_INIT(element_name); \ static const element_type element_name __used \ __section(section_name __SECTION_FLAGS_RODATA) #define __SCT_ARRAY_DEF_PG_ITEM3(element_type, element_name, section_name) \ static const element_type element_name __used \ __section(section_name __SECTION_FLAGS_RODATA) #define __SCT_ARRAY_DEF_ITEM2(array_name, order, id, element_type) \ __SCT_ARRAY_DEF_ITEM3(element_type, \ __scattered_array_ ## id ## array_name, \ ".scattered_array_" #array_name "_1_" #order) #define __SCT_ARRAY_DEF_PG_ITEM2(array_name, order, id, element_type) \ __SCT_ARRAY_DEF_PG_ITEM3(element_type, \ __scattered_array_ ## id ## array_name, \ ".scattered_array_" #array_name "_1_" #order) #define __SCT_ARRAY_DEF_ITEM1(array_name, order, id, element_type) \ __SCT_ARRAY_DEF_ITEM2(array_name, order, id, element_type) #define __SCT_ARRAY_DEF_PG_ITEM1(array_name, order, id, element_type) \ __SCT_ARRAY_DEF_PG_ITEM2(array_name, order, id, element_type) /* * Defines an item in a scattered array, sorted based on @order. * @array_name: Name of the scattered array * @order: Tag on which this item is sorted in the array * @element_type: The type of the elemenet */ #define SCATTERED_ARRAY_DEFINE_ITEM_ORDERED(array_name, order, element_type) \ __SCT_ARRAY_DEF_ITEM1(array_name, order, __COUNTER__, element_type) /* * Same as SCATTERED_ARRAY_DEFINE_ITEM_ORDERED except that references * to other objects (for instance null terminated strings) are allowed * to reside in the paged area without residing in the init area */ #define SCATTERED_ARRAY_DEFINE_PG_ITEM_ORDERED(array_name, order, \ element_type) \ __SCT_ARRAY_DEF_PG_ITEM1(array_name, order, __COUNTER__, element_type) /* * Defines an item in a scattered array * @array_name: Name of the scattered array * @element_type: The type of the elemenet */ #define SCATTERED_ARRAY_DEFINE_ITEM(array_name, element_type) \ __SCT_ARRAY_DEF_ITEM1(array_name, 0, __COUNTER__, element_type) /* * Same as SCATTERED_ARRAY_DEFINE_ITEM except that references to other * objects (for instance null terminated strings) are allowed to reside in * the paged area without residing in the init area */ #define SCATTERED_ARRAY_DEFINE_PG_ITEM(array_name, element_type) \ __SCT_ARRAY_DEF_PG_ITEM1(array_name, 0, __COUNTER__, element_type) /* * Returns the first element in a scattered array * @array_name: Name of the scattered array * @element_type: The type of the elemenet */ #define SCATTERED_ARRAY_BEGIN(array_name, element_type) (__extension__({ \ static const element_type __scattered_array_begin[0] __unused \ __section(".scattered_array_" #array_name "_0" \ __SECTION_FLAGS_RODATA); \ \ (const element_type *)scattered_array_relax_ptr( \ __scattered_array_begin); \ })) /* * Returns one entry past the last element in a scattered array * @array_name: Name of the scattered array * @element_type: The type of the elemenet */ #define SCATTERED_ARRAY_END(array_name, element_type) (__extension__({ \ static const element_type __scattered_array_end[0] __unused \ __section(".scattered_array_" #array_name "_2" \ __SECTION_FLAGS_RODATA); \ \ __scattered_array_end; \ })) /* * Loop over all elements in the scattered array * @elem: Iterator * @array_name: Name of the scattered array * @element_type: The type of the elemenet */ #define SCATTERED_ARRAY_FOREACH(elem, array_name, element_type) \ for ((elem) = SCATTERED_ARRAY_BEGIN(array_name, element_type); \ (elem) < SCATTERED_ARRAY_END(array_name, element_type); (elem)++) /* * scattered_array_relax_ptr() - relax pointer attributes * @p pointer to return * * If the pointer returned from the array __scattered_array_begin[] in * SCATTERED_ARRAY_BEGIN() is passed directly the compiler may notice that * it's an empty array and emit warnings. With the address passed via this * function the compiler will have no such knowledge about the pointer. * * Returns supplied pointer. */ const void *scattered_array_relax_ptr(const void *p) __attr_const; #endif /*__SCATTERED_ARRAY_H*/