Searched refs:sun4i_backend (Results 1 – 5 of 5) sorted by relevance
/linux/drivers/gpu/drm/sun4i/ |
A D | sun4i_backend.h | 169 struct sun4i_backend { struct 189 static inline struct sun4i_backend * argument 192 return container_of(engine, struct sun4i_backend, engine); in engine_to_sun4i_backend() 195 void sun4i_backend_layer_enable(struct sun4i_backend *backend, 198 int sun4i_backend_update_layer_coord(struct sun4i_backend *backend, 200 int sun4i_backend_update_layer_formats(struct sun4i_backend *backend, 202 int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend, 204 int sun4i_backend_update_layer_frontend(struct sun4i_backend *backend, 206 int sun4i_backend_update_layer_zpos(struct sun4i_backend *backend, 208 void sun4i_backend_cleanup_layer(struct sun4i_backend *backend,
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A D | sun4i_backend.c | 80 void sun4i_backend_layer_enable(struct sun4i_backend *backend, in sun4i_backend_layer_enable() 168 int sun4i_backend_update_layer_coord(struct sun4i_backend *backend, in sun4i_backend_update_layer_coord() 345 int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend, in sun4i_backend_update_layer_buffer() 402 void sun4i_backend_cleanup_layer(struct sun4i_backend *backend, in sun4i_backend_cleanup_layer() 428 struct sun4i_backend *backend = layer->backend; in sun4i_backend_plane_uses_frontend() 490 struct sun4i_backend *backend = engine_to_sun4i_backend(engine); in sun4i_backend_atomic_check() 629 struct sun4i_backend *backend = engine_to_sun4i_backend(engine); in sun4i_backend_vblank_quirk() 658 struct sun4i_backend *backend = dev_get_drvdata(dev); in sun4i_backend_init_sat() 694 struct sun4i_backend *backend = dev_get_drvdata(dev); in sun4i_backend_free_sat() 783 struct sun4i_backend *backend; in sun4i_backend_bind() [all …]
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A D | sun4i_layer.c | 73 struct sun4i_backend *backend = layer->backend; in sun4i_backend_layer_atomic_disable() 93 struct sun4i_backend *backend = layer->backend; in sun4i_backend_layer_atomic_update() 194 struct sun4i_backend *backend, in sun4i_layer_init_one() 239 struct sun4i_backend *backend = engine_to_sun4i_backend(engine); in sun4i_layers_init()
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A D | sun4i_layer.h | 17 struct sun4i_backend *backend;
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A D | Makefile | 2 sun4i-backend-y += sun4i_backend.o sun4i_layer.o
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