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Searched refs:sun4i_backend (Results 1 – 5 of 5) sorted by relevance

/linux/drivers/gpu/drm/sun4i/
A Dsun4i_backend.h169 struct sun4i_backend { struct
189 static inline struct sun4i_backend * argument
192 return container_of(engine, struct sun4i_backend, engine); in engine_to_sun4i_backend()
195 void sun4i_backend_layer_enable(struct sun4i_backend *backend,
198 int sun4i_backend_update_layer_coord(struct sun4i_backend *backend,
200 int sun4i_backend_update_layer_formats(struct sun4i_backend *backend,
202 int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend,
204 int sun4i_backend_update_layer_frontend(struct sun4i_backend *backend,
206 int sun4i_backend_update_layer_zpos(struct sun4i_backend *backend,
208 void sun4i_backend_cleanup_layer(struct sun4i_backend *backend,
A Dsun4i_backend.c80 void sun4i_backend_layer_enable(struct sun4i_backend *backend, in sun4i_backend_layer_enable()
168 int sun4i_backend_update_layer_coord(struct sun4i_backend *backend, in sun4i_backend_update_layer_coord()
345 int sun4i_backend_update_layer_buffer(struct sun4i_backend *backend, in sun4i_backend_update_layer_buffer()
402 void sun4i_backend_cleanup_layer(struct sun4i_backend *backend, in sun4i_backend_cleanup_layer()
428 struct sun4i_backend *backend = layer->backend; in sun4i_backend_plane_uses_frontend()
490 struct sun4i_backend *backend = engine_to_sun4i_backend(engine); in sun4i_backend_atomic_check()
629 struct sun4i_backend *backend = engine_to_sun4i_backend(engine); in sun4i_backend_vblank_quirk()
658 struct sun4i_backend *backend = dev_get_drvdata(dev); in sun4i_backend_init_sat()
694 struct sun4i_backend *backend = dev_get_drvdata(dev); in sun4i_backend_free_sat()
783 struct sun4i_backend *backend; in sun4i_backend_bind()
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A Dsun4i_layer.c73 struct sun4i_backend *backend = layer->backend; in sun4i_backend_layer_atomic_disable()
93 struct sun4i_backend *backend = layer->backend; in sun4i_backend_layer_atomic_update()
194 struct sun4i_backend *backend, in sun4i_layer_init_one()
239 struct sun4i_backend *backend = engine_to_sun4i_backend(engine); in sun4i_layers_init()
A Dsun4i_layer.h17 struct sun4i_backend *backend;
A DMakefile2 sun4i-backend-y += sun4i_backend.o sun4i_layer.o

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