Searched refs:IMAGE_STATE_RESET (Results 1 – 2 of 2) sorted by relevance
192 assert ((desc != NULL) && (desc->state != IMAGE_STATE_RESET)); in bl1_fwu_image_check_overlaps()255 if ((desc->state != IMAGE_STATE_RESET) && in bl1_fwu_image_copy()343 if (desc->state == IMAGE_STATE_RESET) { in bl1_fwu_image_copy()383 if (desc->state != IMAGE_STATE_RESET) { in bl1_fwu_image_auth()396 if (desc->state != IMAGE_STATE_RESET) { in bl1_fwu_image_auth()461 desc->state = IMAGE_STATE_RESET; in bl1_fwu_image_auth()646 desc->state = IMAGE_STATE_RESET; in bl1_fwu_sec_image_done()703 case IMAGE_STATE_RESET: in bl1_fwu_image_reset()731 desc->state = IMAGE_STATE_RESET; in bl1_fwu_image_reset()
19 #define IMAGE_STATE_RESET U(0) macro
Completed in 4 milliseconds