Searched refs:IMAGE_STATE_COPIED (Results 1 – 2 of 2) sorted by relevance
358 IMAGE_STATE_COPIED : IMAGE_STATE_COPYING; in bl1_fwu_image_copy()390 if (desc->state != IMAGE_STATE_COPIED) { in bl1_fwu_image_auth()404 if (desc->state == IMAGE_STATE_COPIED) { in bl1_fwu_image_auth()455 if (desc->state == IMAGE_STATE_COPIED) { in bl1_fwu_image_auth()709 case IMAGE_STATE_COPIED: in bl1_fwu_image_reset()
20 #define IMAGE_STATE_COPIED U(1) macro
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