Searched refs:vgammatable_sld_mask (Results 1 – 1 of 1) sorted by relevance
1224 const u32 vgammatable_sld_mask = (1 << vgammatable_sld_bitpos); in nx_mlc_set_video_layer_gama_table_sleep_mode() local1243 read_value &= ~vgammatable_sld_mask; in nx_mlc_set_video_layer_gama_table_sleep_mode()1245 read_value |= vgammatable_sld_mask; in nx_mlc_set_video_layer_gama_table_sleep_mode()1256 const u32 vgammatable_sld_mask = (1 << vgammatable_sld_bitpos); in nx_mlc_get_video_layer_gama_table_sleep_mode() local1266 *pby = (read_value & vgammatable_sld_mask) ? 0 : 1; in nx_mlc_get_video_layer_gama_table_sleep_mode()
Completed in 8 milliseconds