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Searched refs:SMU_FEATURES_HIGH_MASK (Results 1 – 5 of 5) sorted by relevance

/linux/drivers/gpu/drm/amd/pm/powerplay/smumgr/
A Dvega12_smumgr.h48 #define SMU_FEATURES_HIGH_MASK 0xFFFFFFFF00000000 macro
A Dvega20_smumgr.h47 #define SMU_FEATURES_HIGH_MASK 0xFFFFFFFF00000000 macro
A Dvega12_smumgr.c131 smu_features_high = (uint32_t)((feature_mask & SMU_FEATURES_HIGH_MASK) >> SMU_FEATURES_HIGH_SHIFT); in vega12_enable_smc_features()
177 (((uint64_t)smc_features_high << SMU_FEATURES_HIGH_SHIFT) & SMU_FEATURES_HIGH_MASK)); in vega12_get_enabled_smc_features()
A Dvega20_smumgr.c324 smu_features_high = (uint32_t)((feature_mask & SMU_FEATURES_HIGH_MASK) >> SMU_FEATURES_HIGH_SHIFT); in vega20_enable_smc_features()
370 (((uint64_t)smc_features_high << SMU_FEATURES_HIGH_SHIFT) & SMU_FEATURES_HIGH_MASK)); in vega20_get_enabled_smc_features()
/linux/drivers/gpu/drm/amd/pm/swsmu/smu11/
A Darcturus_ppt.c67 #define SMU_FEATURES_HIGH_MASK 0xFFFFFFFF00000000 macro

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