Searched refs:a3d (Results 1 – 7 of 7) sorted by relevance
/linux/drivers/input/joystick/ |
A D | a3d.c | 38 struct a3d { struct 164 struct a3d *a3d = gameport_get_drvdata(gameport); in a3d_poll() local 168 if (a3d_read_packet(a3d->gameport, a3d->length, data) != a3d->length || in a3d_poll() 183 struct a3d *a3d = gameport->port_data; in a3d_adc_cooked_read() local 199 struct a3d *a3d = gameport->port_data; in a3d_adc_open() local 214 struct a3d *a3d = gameport->port_data; in a3d_adc_close() local 225 struct a3d *a3d = input_get_drvdata(dev); in a3d_open() local 237 struct a3d *a3d = input_get_drvdata(dev); in a3d_close() local 248 struct a3d *a3d; in a3d_connect() local 255 a3d = kzalloc(sizeof(struct a3d), GFP_KERNEL); in a3d_connect() [all …]
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A D | Makefile | 8 obj-$(CONFIG_JOYSTICK_A3D) += a3d.o
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A D | Kconfig | 44 module will be called a3d.
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/linux/sound/pci/au88x0/ |
A D | au88x0_a3d.c | 544 a3dsrc_t *a3dsrc = &(v->a3d[source + (slice * 4)]); in vortex_A3dSourceHw_Initialize() 593 a3dsrc_ZeroStateA3D(&v->a3d[0], v); in vortex_Vort3D_enable() 852 kcontrol = snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i]); in vortex_a3d_register_controls() 864 kcontrol = snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i]); in vortex_a3d_register_controls() 876 kcontrol = snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i]); in vortex_a3d_register_controls() 888 kcontrol = snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i]); in vortex_a3d_register_controls()
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A D | au88x0.h | 161 a3dsrc_t a3d[NR_A3D]; member
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A D | au88x0_core.c | 2138 int a3d = 0; in vortex_adb_allocroute() local 2167 a3d = vortex_adb_checkinout(vortex, in vortex_adb_allocroute() 2170 if (a3d < 0) { in vortex_adb_allocroute() 2178 vortex_Vort3D_InitializeSource(&vortex->a3d[a3d], en, in vortex_adb_allocroute() 2220 vortex_route(vortex, en, 0x11, ADB_SRCOUT(src[i]), ADB_A3DIN(a3d)); in vortex_adb_allocroute()
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/linux/Documentation/input/joydev/ |
A D | joystick.rst | 303 a3d.c module. It currently supports:
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