Searched refs:rpg_threshold (Results 1 – 4 of 4) sorted by relevance
56 __be32 rpg_threshold; member583 qcn->rpg_threshold[i] = in mlx4_en_dcbnl_ieee_getqcn()584 be32_to_cpu(hw_qcn->rpg_threshold); in mlx4_en_dcbnl_ieee_getqcn()642 hw_qcn->rpg_threshold = cpu_to_be32(qcn->rpg_threshold[i]); in mlx4_en_dcbnl_ieee_setqcn()
114 rpg_threshold); in mlx5_get_cc_param_val()192 rpg_threshold, var); in mlx5_ib_set_cc_param_mask_val()
124 __u32 rpg_threshold[IEEE_8021QAZ_MAX_TCS]; member
1981 u8 rpg_threshold[0x20]; member2021 u8 rpg_threshold[0x20]; member
Completed in 68 milliseconds