Searched refs:toonie (Results 1 – 3 of 3) sorted by relevance
23 struct toonie { struct87 struct toonie *toonie = codec_to_toonie(codec); in toonie_init_codec() local98 if (toonie->codec.soundbus_dev->attach_codec(toonie->codec.soundbus_dev, in toonie_init_codec()111 struct toonie *toonie = codec_to_toonie(codec); in toonie_exit_codec() local117 toonie->codec.soundbus_dev->detach_codec(toonie->codec.soundbus_dev, toonie); in toonie_exit_codec()120 static struct toonie *toonie; variable124 toonie = kzalloc(sizeof(struct toonie), GFP_KERNEL); in toonie_init()126 if (!toonie) in toonie_init()129 strscpy(toonie->codec.name, "toonie", sizeof(toonie->codec.name)); in toonie_init()135 kfree(toonie); in toonie_init()[all …]
4 snd-aoa-codec-toonie-objs := toonie.o8 obj-$(CONFIG_SND_AOA_TOONIE) += snd-aoa-codec-toonie.o
23 This option enables support for the toonie codec
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