1 /* SPDX-License-Identifier: GPL-2.0 */
2 /* Copyright (C) 2018 Intel Corporation */
3 
4 #ifndef __IPU3_H
5 #define __IPU3_H
6 
7 #include <linux/iova.h>
8 #include <linux/pci.h>
9 
10 #include <media/v4l2-ctrls.h>
11 #include <media/v4l2-device.h>
12 #include <media/videobuf2-dma-sg.h>
13 
14 #include "ipu3-css.h"
15 
16 #define IMGU_NAME			"ipu3-imgu"
17 
18 /*
19  * The semantics of the driver is that whenever there is a buffer available in
20  * master queue, the driver queues a buffer also to all other active nodes.
21  * If user space hasn't provided a buffer to all other video nodes first,
22  * the driver gets an internal dummy buffer and queues it.
23  */
24 #define IMGU_QUEUE_MASTER		IPU3_CSS_QUEUE_IN
25 #define IMGU_QUEUE_FIRST_INPUT		IPU3_CSS_QUEUE_OUT
26 #define IMGU_MAX_QUEUE_DEPTH		(2 + 2)
27 
28 #define IMGU_NODE_IN			0 /* Input RAW image */
29 #define IMGU_NODE_PARAMS		1 /* Input parameters */
30 #define IMGU_NODE_OUT			2 /* Main output for still or video */
31 #define IMGU_NODE_VF			3 /* Preview */
32 #define IMGU_NODE_STAT_3A		4 /* 3A statistics */
33 #define IMGU_NODE_NUM			5
34 
35 #define file_to_intel_imgu_node(__file) \
36 	container_of(video_devdata(__file), struct imgu_video_device, vdev)
37 
38 #define IPU3_INPUT_MIN_WIDTH		0U
39 #define IPU3_INPUT_MIN_HEIGHT		0U
40 #define IPU3_INPUT_MAX_WIDTH		5120U
41 #define IPU3_INPUT_MAX_HEIGHT		38404U
42 #define IPU3_OUTPUT_MIN_WIDTH		2U
43 #define IPU3_OUTPUT_MIN_HEIGHT		2U
44 #define IPU3_OUTPUT_MAX_WIDTH		4480U
45 #define IPU3_OUTPUT_MAX_HEIGHT		34004U
46 
47 struct imgu_vb2_buffer {
48 	/* Public fields */
49 	struct vb2_v4l2_buffer vbb;	/* Must be the first field */
50 
51 	/* Private fields */
52 	struct list_head list;
53 };
54 
55 struct imgu_buffer {
56 	struct imgu_vb2_buffer vid_buf;	/* Must be the first field */
57 	struct imgu_css_buffer css_buf;
58 	struct imgu_css_map map;
59 };
60 
61 struct imgu_node_mapping {
62 	unsigned int css_queue;
63 	const char *name;
64 };
65 
66 struct imgu_video_device {
67 	const char *name;
68 	bool output;
69 	bool enabled;
70 	struct v4l2_format vdev_fmt;	/* Currently set format */
71 
72 	/* Private fields */
73 	struct video_device vdev;
74 	struct media_pad vdev_pad;
75 	struct v4l2_mbus_framefmt pad_fmt;
76 	struct vb2_queue vbq;
77 	struct list_head buffers;
78 	/* Protect vb2_queue and vdev structs*/
79 	struct mutex lock;
80 	atomic_t sequence;
81 	unsigned int id;
82 	unsigned int pipe;
83 };
84 
85 struct imgu_v4l2_subdev {
86 	unsigned int pipe;
87 	struct v4l2_subdev subdev;
88 	struct media_pad subdev_pads[IMGU_NODE_NUM];
89 	struct {
90 		struct v4l2_rect eff; /* effective resolution */
91 		struct v4l2_rect bds; /* bayer-domain scaled resolution*/
92 		struct v4l2_rect gdc; /* gdc output resolution */
93 	} rect;
94 	struct v4l2_ctrl_handler ctrl_handler;
95 	struct v4l2_ctrl *ctrl;
96 	atomic_t running_mode;
97 	bool active;
98 };
99 
100 struct imgu_media_pipe {
101 	unsigned int pipe;
102 
103 	/* Internally enabled queues */
104 	struct {
105 		struct imgu_css_map dmap;
106 		struct imgu_css_buffer dummybufs[IMGU_MAX_QUEUE_DEPTH];
107 	} queues[IPU3_CSS_QUEUES];
108 	struct imgu_video_device nodes[IMGU_NODE_NUM];
109 	bool queue_enabled[IMGU_NODE_NUM];
110 	struct media_pipeline pipeline;
111 	struct imgu_v4l2_subdev imgu_sd;
112 };
113 
114 /*
115  * imgu_device -- ImgU (Imaging Unit) driver
116  */
117 struct imgu_device {
118 	struct pci_dev *pci_dev;
119 	void __iomem *base;
120 
121 	/* Public fields, fill before registering */
122 	unsigned int buf_struct_size;
123 	bool streaming;		/* Public read only */
124 
125 	struct imgu_media_pipe imgu_pipe[IMGU_MAX_PIPE_NUM];
126 
127 	/* Private fields */
128 	struct v4l2_device v4l2_dev;
129 	struct media_device media_dev;
130 	struct v4l2_file_operations v4l2_file_ops;
131 
132 	/* MMU driver for css */
133 	struct imgu_mmu_info *mmu;
134 	struct iova_domain iova_domain;
135 
136 	/* css - Camera Sub-System */
137 	struct imgu_css css;
138 
139 	/*
140 	 * Coarse-grained lock to protect
141 	 * vid_buf.list and css->queue
142 	 */
143 	struct mutex lock;
144 
145 	/* Lock to protect writes to streaming flag in this struct */
146 	struct mutex streaming_lock;
147 
148 	/* Forbid streaming and buffer queuing during system suspend. */
149 	atomic_t qbuf_barrier;
150 	/* Indicate if system suspend take place while imgu is streaming. */
151 	bool suspend_in_stream;
152 	/* Used to wait for FW buffer queue drain. */
153 	wait_queue_head_t buf_drain_wq;
154 };
155 
156 unsigned int imgu_node_to_queue(unsigned int node);
157 unsigned int imgu_map_node(struct imgu_device *imgu, unsigned int css_queue);
158 int imgu_queue_buffers(struct imgu_device *imgu, bool initial,
159 		       unsigned int pipe);
160 
161 int imgu_v4l2_register(struct imgu_device *dev);
162 int imgu_v4l2_unregister(struct imgu_device *dev);
163 void imgu_v4l2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state);
164 
165 int imgu_s_stream(struct imgu_device *imgu, int enable);
166 
imgu_bytesperline(const unsigned int width,enum imgu_abi_frame_format frame_format)167 static inline u32 imgu_bytesperline(const unsigned int width,
168 				    enum imgu_abi_frame_format frame_format)
169 {
170 	if (frame_format == IMGU_ABI_FRAME_FORMAT_NV12)
171 		return ALIGN(width, IPU3_UAPI_ISP_VEC_ELEMS);
172 	/*
173 	 * 64 bytes for every 50 pixels, the line length
174 	 * in bytes is multiple of 64 (line end alignment).
175 	 */
176 	return DIV_ROUND_UP(width, 50) * 64;
177 }
178 
179 #endif
180