1 // SPDX-License-Identifier: BSD-3-Clause 2 3 /*============================================================================ 4 5 This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic 6 Package, Release 3a, by John R. Hauser. 7 8 Copyright 2011, 2012, 2013, 2014 The Regents of the University of California. 9 All rights reserved. 10 11 Redistribution and use in source and binary forms, with or without 12 modification, are permitted provided that the following conditions are met: 13 14 1. Redistributions of source code must retain the above copyright notice, 15 this list of conditions, and the following disclaimer. 16 17 2. Redistributions in binary form must reproduce the above copyright notice, 18 this list of conditions, and the following disclaimer in the documentation 19 and/or other materials provided with the distribution. 20 21 3. Neither the name of the University nor the names of its contributors may 22 be used to endorse or promote products derived from this software without 23 specific prior written permission. 24 25 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY 26 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 27 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE 28 DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY 29 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 30 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 31 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 32 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 33 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 34 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 35 36 =============================================================================*/ 37 38 #include <stdbool.h> 39 #include <stdint.h> 40 #include "platform.h" 41 #include "internals.h" 42 #include "specialize.h" 43 #include "softfloat.h" 44 45 extFloat80_t extF80_roundToInt(extFloat80_t a,uint_fast8_t roundingMode,bool exact)46 extF80_roundToInt( extFloat80_t a, uint_fast8_t roundingMode, bool exact ) 47 { 48 union { struct extFloat80M s; extFloat80_t f; } uA; 49 uint_fast16_t uiA64, signUI64; 50 int_fast32_t exp; 51 uint_fast64_t sigA; 52 uint_fast16_t uiZ64; 53 uint_fast64_t sigZ; 54 struct exp32_sig64 normExpSig; 55 struct uint128 uiZ; 56 uint_fast64_t lastBitMask, roundBitsMask; 57 union { struct extFloat80M s; extFloat80_t f; } uZ; 58 59 /*------------------------------------------------------------------------ 60 *------------------------------------------------------------------------*/ 61 uA.f = a; 62 uiA64 = uA.s.signExp; 63 signUI64 = uiA64 & packToExtF80UI64( 1, 0 ); 64 exp = expExtF80UI64( uiA64 ); 65 sigA = uA.s.signif; 66 /*------------------------------------------------------------------------ 67 *------------------------------------------------------------------------*/ 68 if ( ! (sigA & UINT64_C( 0x8000000000000000 )) && (exp != 0x7FFF) ) { 69 if ( ! sigA ) { 70 uiZ64 = signUI64; 71 sigZ = 0; 72 goto uiZ; 73 } 74 normExpSig = softfloat_normSubnormalExtF80Sig( sigA ); 75 exp += normExpSig.exp; 76 sigA = normExpSig.sig; 77 } 78 /*------------------------------------------------------------------------ 79 *------------------------------------------------------------------------*/ 80 if ( 0x403E <= exp ) { 81 if ( exp == 0x7FFF ) { 82 if ( sigA & UINT64_C( 0x7FFFFFFFFFFFFFFF ) ) { 83 uiZ = softfloat_propagateNaNExtF80UI( uiA64, sigA, 0, 0 ); 84 uiZ64 = uiZ.v64; 85 sigZ = uiZ.v0; 86 goto uiZ; 87 } 88 sigZ = UINT64_C( 0x8000000000000000 ); 89 } else { 90 sigZ = sigA; 91 } 92 uiZ64 = signUI64 | exp; 93 goto uiZ; 94 } 95 if ( exp <= 0x3FFE ) { 96 if ( exact ) softfloat_exceptionFlags |= softfloat_flag_inexact; 97 switch ( roundingMode ) { 98 case softfloat_round_near_even: 99 if ( ! (sigA & UINT64_C( 0x7FFFFFFFFFFFFFFF )) ) break; 100 case softfloat_round_near_maxMag: 101 if ( exp == 0x3FFE ) goto mag1; 102 break; 103 case softfloat_round_min: 104 if ( signUI64 ) goto mag1; 105 break; 106 case softfloat_round_max: 107 if ( ! signUI64 ) goto mag1; 108 break; 109 } 110 uiZ64 = signUI64; 111 sigZ = 0; 112 goto uiZ; 113 mag1: 114 uiZ64 = signUI64 | 0x3FFF; 115 sigZ = UINT64_C( 0x8000000000000000 ); 116 goto uiZ; 117 } 118 /*------------------------------------------------------------------------ 119 *------------------------------------------------------------------------*/ 120 uiZ64 = signUI64 | exp; 121 lastBitMask = (uint_fast64_t) 1<<(0x403E - exp); 122 roundBitsMask = lastBitMask - 1; 123 sigZ = sigA; 124 if ( roundingMode == softfloat_round_near_maxMag ) { 125 sigZ += lastBitMask>>1; 126 } else if ( roundingMode == softfloat_round_near_even ) { 127 sigZ += lastBitMask>>1; 128 if ( ! (sigZ & roundBitsMask) ) sigZ &= ~lastBitMask; 129 } else if ( roundingMode != softfloat_round_minMag ) { 130 if ( (signUI64 != 0) ^ (roundingMode == softfloat_round_max) ) { 131 sigZ += roundBitsMask; 132 } 133 } 134 sigZ &= ~roundBitsMask; 135 if ( ! sigZ ) { 136 ++uiZ64; 137 sigZ = UINT64_C( 0x8000000000000000 ); 138 } 139 if ( exact && (sigZ != sigA) ) { 140 softfloat_exceptionFlags |= softfloat_flag_inexact; 141 } 142 uiZ: 143 uZ.s.signExp = uiZ64; 144 uZ.s.signif = sigZ; 145 return uZ.f; 146 147 } 148 149