1.. SPDX-License-Identifier: GPL-2.0+ 2.. Copyright 2010-2011 Calxeda, Inc. 3 4Menus 5===== 6 7U-Boot provides a set of interfaces for creating and using simple, text 8based menus. Menus are displayed as lists of labeled entries on the 9console, and an entry can be selected by entering its label. 10 11To use the menu code, enable CONFIG_MENU, and include "menu.h" where 12the interfaces should be available. 13 14Menus are composed of items. Each item has a key used to identify it in 15the menu, and an opaque pointer to data controlled by the consumer. 16 17If you want to show a menu, instead starting the shell, define 18CONFIG_AUTOBOOT_MENU_SHOW. You have to code the int menu_show(int bootdelay) 19function, which handle your menu. This function returns the remaining 20bootdelay. 21 22Interfaces 23---------- 24 25.. code-block:: c 26 27 #include "menu.h" 28 29 /* 30 * Consumers of the menu interfaces will use a struct menu * as the 31 * handle for a menu. struct menu is only fully defined in menu.c, 32 * preventing consumers of the menu interfaces from accessing its 33 * contents directly. 34 */ 35 struct menu; 36 37 /* 38 * NOTE: See comments in common/menu.c for more detailed documentation on 39 * these interfaces. 40 */ 41 42 /* 43 * menu_create() - Creates a menu handle with default settings 44 */ 45 struct menu *menu_create(char *title, int timeout, int prompt, 46 void (*item_data_print)(void *), 47 char *(*item_choice)(void *), 48 void *item_choice_data); 49 50 /* 51 * menu_item_add() - Adds or replaces a menu item 52 */ 53 int menu_item_add(struct menu *m, char *item_key, void *item_data); 54 55 /* 56 * menu_default_set() - Sets the default choice for the menu 57 */ 58 int menu_default_set(struct menu *m, char *item_key); 59 60 /* 61 * menu_default_choice() - Set *choice to point to the default item's data 62 */ 63 int menu_default_choice(struct menu *m, void **choice); 64 65 /* 66 * menu_get_choice() - Returns the user's selected menu entry, or the 67 * default if the menu is set to not prompt or the timeout expires. 68 */ 69 int menu_get_choice(struct menu *m, void **choice); 70 71 /* 72 * menu_destroy() - frees the memory used by a menu and its items. 73 */ 74 int menu_destroy(struct menu *m); 75 76 /* 77 * menu_display_statusline(struct menu *m); 78 * shows a statusline for every menu_display call. 79 */ 80 void menu_display_statusline(struct menu *m); 81 82Example Code 83------------ 84 85This example creates a menu that always prompts, and allows the user 86to pick from a list of tools. The item key and data are the same. 87 88.. code-block:: c 89 90 #include "menu.h" 91 92 char *tools[] = { 93 "Hammer", 94 "Screwdriver", 95 "Nail gun", 96 NULL 97 }; 98 99 char *pick_a_tool(void) 100 { 101 struct menu *m; 102 int i; 103 char *tool = NULL; 104 105 m = menu_create("Tools", 0, 1, NULL); 106 107 for(i = 0; tools[i]; i++) { 108 if (menu_item_add(m, tools[i], tools[i]) != 1) { 109 printf("failed to add item!"); 110 menu_destroy(m); 111 return NULL; 112 } 113 } 114 115 if (menu_get_choice(m, (void **)&tool) != 1) 116 printf("Problem picking tool!\n"); 117 118 menu_destroy(m); 119 120 return tool; 121 } 122 123 void caller(void) 124 { 125 char *tool = pick_a_tool(); 126 127 if (tool) { 128 printf("picked a tool: %s\n", tool); 129 use_tool(tool); 130 } 131 } 132