FRINT<r>

Floating-point round to integral value (predicated)

Round to an integral floating-point value with the specified rounding option from each active floating-point element of the source vector, and place the results in the corresponding elements of the destination vector. Inactive elements in the destination vector register remain unmodified.

The <r> symbol specifies one of the following rounding options: N (to nearest, with ties to even), A (to nearest, with ties away from zero), M (toward minus Infinity), P (toward plus Infinity), Z (toward zero), I (current FPCR rounding mode), or X (current FPCR rounding mode, signalling inexact).

It has encodings from 7 classes: Current mode , Current mode signalling inexact , Nearest with ties to away , Nearest with ties to even , Toward zero , Toward minus infinity and Toward plus infinity

Current mode

313029282726252423222120191817161514131211109876543210
01100101size000111101PgZnZd

FRINTI <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() && !HaveSME() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRoundingMode(FPCR[]);

Current mode signalling inexact

313029282726252423222120191817161514131211109876543210
01100101size000110101PgZnZd

FRINTX <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() && !HaveSME() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = TRUE; FPRounding rounding = FPRoundingMode(FPCR[]);

Nearest with ties to away

313029282726252423222120191817161514131211109876543210
01100101size000100101PgZnZd

FRINTA <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() && !HaveSME() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_TIEAWAY;

Nearest with ties to even

313029282726252423222120191817161514131211109876543210
01100101size000000101PgZnZd

FRINTN <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() && !HaveSME() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_TIEEVEN;

Toward zero

313029282726252423222120191817161514131211109876543210
01100101size000011101PgZnZd

FRINTZ <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() && !HaveSME() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_ZERO;

Toward minus infinity

313029282726252423222120191817161514131211109876543210
01100101size000010101PgZnZd

FRINTM <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() && !HaveSME() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_NEGINF;

Toward plus infinity

313029282726252423222120191817161514131211109876543210
01100101size000001101PgZnZd

FRINTP <Zd>.<T>, <Pg>/M, <Zn>.<T>

if !HaveSVE() && !HaveSME() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer n = UInt(Zn); integer d = UInt(Zd); boolean exact = FALSE; FPRounding rounding = FPRounding_POSINF;

Assembler Symbols

<Zd>

Is the name of the destination scalable vector register, encoded in the "Zd" field.

<T>

Is the size specifier, encoded in size:

size <T>
00 RESERVED
01 H
10 S
11 D
<Pg>

Is the name of the governing scalable predicate register P0-P7, encoded in the "Pg" field.

<Zn>

Is the name of the source scalable vector register, encoded in the "Zn" field.

Operation

CheckSVEEnabled(); integer elements = VL DIV esize; bits(PL) mask = P[g]; bits(VL) operand = if AnyActiveElement(mask, esize) then Z[n] else Zeros(); bits(VL) result = Z[d]; for e = 0 to elements-1 if ElemP[mask, e, esize] == '1' then bits(esize) element = Elem[operand, e, esize]; Elem[result, e, esize] = FPRoundInt(element, FPCR[], rounding, exact); Z[d] = result;

Operational information

This instruction might be immediately preceded in program order by a MOVPRFX instruction. The MOVPRFX instruction must conform to all of the following requirements, otherwise the behavior of the MOVPRFX and this instruction is unpredictable:


Internal version only: isa v33.11seprel, AdvSIMD v29.05, pseudocode v2021-09_rel, sve v2021-09_rc3d ; Build timestamp: 2021-10-06T11:41

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