Floating-point subtract immediate (predicated)
Subtract an immediate from each active floating-point element of the source vector, and destructively place the results in the corresponding elements of the source vector. The immediate may take the value +0.5 or +1.0 only. Inactive elements in the destination vector register remain unmodified.
31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
0 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | size | 0 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 0 | Pg | 0 | 0 | 0 | 0 | i1 | Zdn |
if !HaveSVE() && !HaveSME() then UNDEFINED; if size == '00' then UNDEFINED; integer esize = 8 << UInt(size); integer g = UInt(Pg); integer dn = UInt(Zdn); bits(esize) imm = if i1 == '0' then FPPointFive('0') else FPOne('0');
<Zdn> |
Is the name of the source and destination scalable vector register, encoded in the "Zdn" field. |
<T> |
Is the size specifier,
encoded in
|
<Pg> |
Is the name of the governing scalable predicate register P0-P7, encoded in the "Pg" field. |
<const> |
Is the floating-point immediate value,
encoded in
|
CheckSVEEnabled(); integer elements = VL DIV esize; bits(PL) mask = P[g]; bits(VL) operand1 = Z[dn]; bits(VL) result; for e = 0 to elements-1 bits(esize) element1 = Elem[operand1, e, esize]; if ElemP[mask, e, esize] == '1' then Elem[result, e, esize] = FPSub(element1, imm, FPCR[]); else Elem[result, e, esize] = element1; Z[dn] = result;
This instruction might be immediately preceded in program order by a MOVPRFX instruction. The MOVPRFX instruction must conform to all of the following requirements, otherwise the behavior of the MOVPRFX and this instruction is unpredictable:
Internal version only: isa v33.11seprel, AdvSIMD v29.05, pseudocode v2021-09_rel, sve v2021-09_rc3d ; Build timestamp: 2021-10-06T11:41
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