ZERO

Zero a list of 64-bit element ZA tiles

Zeroes all bytes within each of the up to eight listed 64-bit element tiles named ZA0.D to ZA7.D, leaving the other 64-bit element tiles unmodified.

This instruction does not require the PE to be in Streaming SVE mode, and it is expected that this instruction will not experience a significant slowdown due to contention with other PEs that are executing in Streaming SVE mode.

For programmer convenience an assembler must also accept the names of 32-bit, 16-bit and 8-bit element tiles which are converted into the corresponding set of 64-bit element tiles.

In accordance with the architecturally defined mapping between different element size tiles:

* Zeroing the 8-bit element tile name ZA0.B, or the entire array name ZA, is equivalent to zeroing all eight 64-bit element tiles named ZA0.D to ZA7.D.

* Zeroing the 16-bit element tile name ZA0.H is equivalent to zeroing 64-bit element tiles named ZA0.D, ZA2.D, ZA4.D and ZA6.D.

* Zeroing the 16-bit element tile name ZA1.H is equivalent to zeroing 64-bit element tiles named ZA1.D, ZA3.D, ZA5.D and ZA7.D.

* Zeroing the 32-bit element tile name ZA0.S is equivalent to zeroing 64-bit element tiles named ZA0.D and ZA4.D.

* Zeroing the 32-bit element tile name ZA1.S is equivalent to zeroing 64-bit element tiles named ZA1.D and ZA5.D.

* Zeroing the 32-bit element tile name ZA2.S is equivalent to zeroing 64-bit element tiles named ZA2.D and ZA6.D.

* Zeroing the 32-bit element tile name ZA3.S is equivalent to zeroing 64-bit element tiles named ZA3.D and ZA7.D.

The preferred disassembly of this instruction uses the shortest list of tile names that represent the encoded immediate mask.

For example:

* An immediate which encodes 64-bit element tiles ZA0.D, ZA1.D, ZA4.D and ZA5.D is disassembled as {ZA0.S, ZA1.S}.

* An immediate which encodes 64-bit element tiles ZA0.D, ZA2.D, ZA4.D and ZA6.D is disassembled as {ZA0.H}.

* An all-ones immediate is disassembled as {ZA}.

* An all-zeros immediate is disassembled as an empty list { }.

SME
(FEAT_SME)

313029282726252423222120191817161514131211109876543210
110000000000100000000000imm8

ZERO { <mask> }

if !HaveSME() then UNDEFINED; bits(8) mask = imm8; integer esize = 64;

Assembler Symbols

<mask>

Is a list of up to eight 64-bit element tile names separated by commas, encoded in the "imm8" field.

Operation

CheckSMEAndZAEnabled(); integer dim = SVL DIV esize; bits(dim*dim*esize) result = Zeros(); if HaveTME() && TSTATE.depth > 0 then FailTransaction(TMFailure_ERR, FALSE); for i = 0 to 7 if mask<i> == '1' then ZAtile[i, esize] = result;


Internal version only: isa v33.11seprel, AdvSIMD v29.05, pseudocode v2021-09_rel, sve v2021-09_rc3d ; Build timestamp: 2021-10-06T11:41

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